=================== From Bukkit Objects =================== Players ======= Due to legacy reasons, WorldGuard uses its own internal player object called ``LocalPlayer``. A Bukkit ``Player`` can be converted to a ``LocalPlayer`` using ``wrapPlayer(Player)`` on ``WorldGuardPlugin``. .. code-block:: java getWorldGuard().wrapPlayer(player); Vectors ======= Many operations need WorldEdit vectors. Bukkit ``Locations`` can be converted to ``Vectors`` using methods on ``BukkitUtil``. .. code-block:: java BukkitUtil.toVector(location);